Jörg Müller 0001

28 publications

4 venues

H Index 17

Affiliation

University of Bayreuth, Department of Computer Science, Germany
Aarhus University, Department of Computer Science
Alexander von Humboldt Institute for Internet and Society (HIIG)
Deutsche Telekom Laboratories, Berlin
University of M nster, Institute for Geoinformatics

Links

Name Venue Year citations
Breathing Life Into Biomechanical User Models. UIST 2022 0
Dynamics of Aimed Mid-air Movements. CHI 2020 5
Performance and Experience of Throwing in Virtual Reality. CHI 2020 9
Levitation Simulator: Prototyping Ultrasonic Levitation Interfaces in Virtual Reality. CHI 2020 8
Ownershift: Facilitating Overhead Interaction in Virtual Reality with an Ownership-Preserving Hand Space Shift. UIST 2018 22
OptiSpace: Automated Placement of Interactive 3D Projection Mapping Content. CHI 2018 16
Inpher: Inferring Physical Properties of Virtual Objects from Mid-Air Interaction. CHI 2018 6
Extending the Body for Interaction with Reality. CHI 2017 55
Changing the Appearance of Real-World Objects By Modifying Their Surroundings. CHI 2017 23
HeatSpace: Automatic Placement of Displays by Empirical Analysis of User Behavior. UIST 2017 20
Influence of Display Transparency on Background Awareness and Task Performance. CHI 2016 14
Combining Shape-Changing Interfaces and Spatial Augmented Reality Enables Extended Object Appearance. CHI 2016 34
Changing the Appearance of Physical Interfaces Through Controlled Transparency. UIST 2016 10
Changing Family Practices with Assistive Technology: MOBERO Improves Morning and Bedtime Routines for Children with ADHD. CHI 2016 47
BaseLase: An Interactive Focus+Context Laser Floor. CHI 2015 19
GelTouch: Localized Tactile Feedback Through Thin, Programmable Gel. UIST 2015 46
Analyzing visual attention during whole body interaction with public displays. UbiComp 2015 12
GazeHorizon: enabling passers-by to interact with public displays by gaze. UbiComp 2014 58
Communiplay: a field study of a public display mediaspace. CHI 2014 53
Tracs: transparency-control for see-through displays. UIST 2014 27
The boomRoom: mid-air direct interaction with virtual sound sources. CHI 2014 36
StrikeAPose: revealing mid-air gestures on public displays. CHI 2013 185
Screenfinity: extending the perception area of content on very large public displays. CHI 2013 44
Looking glass: a field study on noticing interactivity of a shop window. CHI 2012 0
ShoeSense: a new perspective on gestural interaction and wearable applications. CHI 2012 118
Chained displays: configurations of public displays can be used to influence actor-, audience-, and passer-by behavior. CHI 2012 116
Audience behavior around large interactive cylindrical screens. CHI 2011 71
Learning Topologies of Situated Public Displays by Observing Implicit User Interactions. HCI 2007 10
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